DSLinux compiling and binary questions
fair.105 at osu.edu
Thu Dec 12 03:47:36 CET 2013
I've attached the compiled binary. Note that the option "-b 8" must
be supplied or the output will be choppy.
On Fri, Dec 6, 2013 at 6:05 PM, HoraK-FDF <HoraK-FDF at web.de> wrote:
> Thx for the Answers :).
> I wanted to compile it just because i found this sbagen patch from Benjamin
> a while ago
> . I know that i can compile it seperatly but compile only one or all booth
> needs an working toolchain and an operating system that works with it. My
> openSUSE 12.1 does it not thats why i'm asking for operating system that can
> compile it out of the box or what old make version is needed, that is
> mentioned here but with no hint which one it is
> . the gcc 4.2 or so with patches i allready have.
> lame was just an idea if i somehow have an wav on my sdcard to be capable to
> convert it to mp3 even if it takes hours. But getting lame to work is not
> very important more is sbagen to have an binual sounds player.
> Benjamin do u maybe have an binary of your port laying around or was this
> too long ago ;)?
> ... greetings HoraK-FDF
> Benjamin Fair schrieb:
>> SBaGen definitely works cross compiled. I posted a patch here a long time
>> ago to add it to the source tree. You just need to reduce the bitrate to
>> keep it from stuttering.
>> On Dec 5, 2013 7:59 AM, "Stefan Sperling" <stsp at stsp.name
>> <mailto:stsp at stsp.name>> wrote:
>> On Thu, Dec 05, 2013 at 08:20:13AM +0100, Florian Bruhin wrote:
>> > Hi,
>> > * horak-fdf at web.de <mailto:horak-fdf at web.de> <horak-fdf at web.de
>> <mailto:horak-fdf at web.de>> [2013-12-05 00:05:27 +0100]:
>> > > i wantd to compile dslinux because i need sbagen and lame on my ds
>> > Why would you need to *compile* DSLinux yourself for that? Just use
>> > one of the ready builds at  or .
>> >  http://dslinux.org/builds/
>> >  http://kineox.free.fr/DS/
>> > You merely want to cross-compile a single *application* for DSLinux,
>> > that doesn't mean you have to compile DSLinux as a whole. Just like
>> > when you're compiling something for your PC -- you don't have to
>> > recompile your whole kernel for that ;)
>> I think it's actually easier to build the whole tree, rather than
>> trying to cross-compile one application and copying it to an existing
>> dslinux install. Usually you'll need the C runtime and libraries etc.
>> cross-compiled as well so you can link the application. The full build
>> does that for you.
>> If memory serves me right, I built the most recent set of binaries
>> on Debian Squeeze. But it could also have been the Debian release
>> that came before squeeze. In any case, it was a Debian-stable system.
>> > That being said, I really doubt this is going to work. We're talking
>> > about 67 MHz of processing "power" and 18 MB of RAM (2 MB without an
>> > expension pack, which is _definitely_ not going to work).
>> > I remember this was enough to run ssh and some audio player back
>> > I used DSLinux, but I guess there'll be no way SBAgen and lame will
>> > run.
>> Lame uses floating point instructions which are quite slow because
>> they are emulated in software. There is madplay in the builds already
>> to play mp3 files, which sort of works and doesn't use floating point.
>> dslinux-devel mailing list
>> dslinux-devel at dslinux.in-berlin.de
>> <mailto:dslinux-devel at dslinux.in-berlin.de>
> dslinux-devel mailing list
> dslinux-devel at dslinux.in-berlin.de
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